Eric Riches

Hello, I’m Eric. I am a 21-year-old sound designer and composer. I love to elevate visual experiences by adding immersive soundscapes.

I am currently a 3rd-year student at Ontario Tech University in the Game Development and Interactive Media program.

Through my studies, I am working on long-term projects at PATCHWORKS as their technical sound designer and composer. Check out my work below.

Work

2-4 players compete to see who will be victorious in this arena battler/party game. For this game, I worked as the sound designer and composer. I created the entire soundscape, including sound effects, music, and some light ambiences, using Audacity and FL Studio. In addition, I worked with Fmod Studio to implement my sound effects and music into the game engine, as well as design adaptive and modulated effects.

ToyBoxers

Technical Skills

Close-up of a mixing console with colorful sound levels glowing in a dim studio.
Close-up of a mixing console with colorful sound levels glowing in a dim studio.

Game Engines:

  • Unity

  • Unreal

Programming:

  • C#

Middleware:

  • FMOD Studio

DAW:

  • FL Studio

  • Audacity

Technical Strengths:

  • Audio Recording

  • Audio Editing/Processing

  • Middleware/Game Engine Implementation