Eric Riches
Hello, I’m Eric. I am a 21-year-old sound designer and composer. I love to elevate visual experiences by adding immersive soundscapes.
I am currently a 3rd-year student at Ontario Tech University in the Game Development and Interactive Media program.
Through my studies, I am working on long-term projects at PATCHWORKS as their technical sound designer and composer. Check out my work below.


Work
2-4 players compete to see who will be victorious in this arena battler/party game. For this game, I worked as the sound designer and composer. I created the entire soundscape, including sound effects, music, and some light ambiences, using Audacity and FL Studio. In addition, I worked with Fmod Studio to implement my sound effects and music into the game engine, as well as design adaptive and modulated effects.
ToyBoxers

Technical Skills
Game Engines:
Unity
Unreal
Programming:
C#
Middleware:
FMOD Studio
DAW:
FL Studio
Audacity
Technical Strengths:
Audio Recording
Audio Editing/Processing
Middleware/Game Engine Implementation